

01Jack and his friends build an obstacle course to help Dan wear his new tires – only to find Big Rig also wanted to play.
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13Jack helps quiet Dan create a game; Jack, Dan and Max make some oil shakes.
14Jack creates a fun game for Max that pretends the great ghost truck is real.
15The trucks try to come up with the perfect gift for Felix and end up forming a rock and roll band.
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17Craner is thanked for helping build a tower with a parade organized by Jack.
18Jack decides a game of "stay awake" may alleviate Melvin's fears over his first sleepover, even though they have a big day tomorrow.
19Jack encourages Ted to star in a rodeo, after he sees how talented Ted is at lasso tricks.
20Jack comes up with a game of superheroes but keeps saving the day by himself.
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25Melvin leaves his glasses at Jack's place, so Jack comes up with a game where you don't need to see.
26Jack comes up with a game to help Max get stronger, but he tries too hard and Max gets stuck in a pit.
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30Jack and the gang try to find a way for Rosie to help them build a new clubhouse.
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32Rosie doesn't want to play because of her sneezing, so Jack invents a game that incorporates her "affliction."
Craner builds a makeshift castle and Jack, Max and Dan become knights in search of treasures for Sir Cran-a-lot.
Rosie gets a new balloon and the trucks spend their day trying to keep it from touching the ground and popping.
The gang plays dino-trucks and Craner offers his mini-Trucktown to destroy, but then changes his mind.
Craner asks Jack to retrieve a case of light bulbs for his shadow truck show.
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