

01Four fledgeling Anarch vampires unexpectedly form a coterie for a common purpose: survival in the dangerous New York nights.
02The coterie returns to Richter to receive their reward, and are taught a valuable lesson about their place in the Anarch pecking order...
03Having been granted domain over the neighborhood of Port Morris, the coterie sets to work exploring their new turf and meet an unexpected visitor from the Anarch Free State in the process.
04Pursuing rumors of a monster in their midst, the coterie faces some of their first challenges in surveilling and defending their new territory.
05In order to uphold their end of the bargain with the Hecata, the coterie scours the concrete warren of the still under-construction Crescent luxury apartments, in search of an ancient shipwreck.
06You know what they say: first rule of vampire fight club... well, you get the idea.
07The coterie goes their separate ways, some looking to further their own goals, some just looking for validation in a world that offers none...
08After a "fact-finding" mission to the abandoned North Brother Island, the coterie goes monster-hunting one final time. This time, both blood and secrets will be spilled.
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